Format support

Built around the data games use.

ARCX selects processing appropriate to the data category while keeping proprietary implementation details private.

Current

OBJ

3D geometry and model data. Specialized ARCX engine.

Current

WAV

Uncompressed audio data. Format-specific processing.

Current

BANK

Game audio and resource-bank data.

Current

DLL

Dynamic-link libraries. Full-file processing.

Current

DDS

DirectDraw Surface texture data for supported game texture assets.

Extending support

PNG, JPEG & JSON

Image and structured data formats are planned as ARCX support expands.